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Earlier
today Google released the Android 0.9 SDK r1 Beta, boasting of a pile
of API updates and a visual refresh that moves it one solid step closer to
actually, you know, showing up on a phone. A long changelog and a
few screenshots are great, but we've fired up the SDK's emulator for a
guided tour of Android's salient features. 0:02: Main menu is contained in a
drawer that slides from the bottom of the screen 0:08:
Multiple home screens can be flipped with touch gestures, a la the
iPhone 0:20: Icons can be dragged from the main menu
to build customized home screens. Dragging to the menu drawer trashes the
home screen shortcut 0:38: Dialer screen, followed by
the call behavior. Calls can continue in the background, and all functions
that don't require data transfer can work concurrently (This is currently a
software regulation, as 3g networks should theoretically allow for
simultaneous voice and data usage). 0:53: Ongoing
calls and other notifications can be accessed by dragging the taskbar
down. 1:20: Browser displays Gizmodo. Rendering is
quite good, page navigation is a fairly intuitive rehash of current
touch-control schemes. It's not terrible good at guessing column widths
during double-tap zooming, but seems very usable. Preview magnification
feature is useful for smaller screens or text-heavy pages.
2:22: "Tabbed" browsing feature lays out a grid of pages,
with previews 2:45: Google Maps app. As you can see,
this is among the more polished apps, and will feel familiar to anyone who
has used Google Maps on the desktop or mobile devices.
3:30: Google Maps Street View. 4:00:
Home screen include widgets (Google Search, a clock and a picture frame are
the only ones for now) that can be dragged around the home screen(s).
4:23: The music apps relies on a panel of icons (a
recurring theme in Android) 4:30: Message composition
is unremarkable, but there is no sign of an on-screen keyboard at the
moment. This could be a customization catered the the first round of
Android phones, at least one of which will have a slide-out keyboard.
5:12: The camera naturally doesn't work in the emulator,
but there are currently very few options in its menus.
5:50: Wallpaper switching. This is one of the few areas
where Android excels aesthetically. Wallpaper scrolls as home screens are
switched, but at a slower rate that the icons. This creates a convincing
illusion of depth. 6:11: The home screen can also be
modified via the system menu, where you can choose to add applications,
widgets and shortcuts, as well as change the wallpaper. It's hard to
pass judgement on Android in the condition it's in. What's there is
impressive, but there are so many glaring omissions, at least from a
consumer standpoint. There is a fantastic system for managing ongoing calls
and system messages (via the pull-down taskbar) but no apps to take
advantage of it. Email and IM would suit such a configuration beautifully,
but neither is included in this release. And seriously, where is the
calendar? The organizer? A video app? Youtube support? Sure, these
things could be left to the developer community, but Google already
has messaging, email, video and calendar services, so it's
reasonable to expect that they be included by default in Android. Before a
public release, Android should at least posses a feature set comparable to
your average candy bar phone, courtesy of Google, so that the eager
open-source development community can devote their effort to creating new,
innovative apps and modifications for the OS. Objections aside, the
progress is promising. In terms of usability, Android is much easier to
navigate and customize than virtually all other mobile solutions. With a
few more apps, Android will be a clear choice over Windows Mobile, skinned
or not. You can download the SDK and play with the emulator yourself, if
you want. Just a word of warning, though — explaining to your family
or significant other that you're testing an emulated prerelease of an
upcoming mobile OS is about as hard as it sounds. [Google
Android, Android on
Giz]

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