Summer of Code
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Text Effects

In addition to improving the text-splitting process, I created text versions of all but the last two "split" effects. To make up for the two effects I'm leaving out of the text effects, I came up with ....... read more
6 days ago
SoC GFX: General update

Hi dojoers, In this opportunity, I would like to share my status update for gfx project with Dojo. What was achieved lately? - Revised test page.
Yes, a new cool looking page! It cut around 40% loa ....... read more
13 days ago
(Barely) Working Text Effects!

After trying unsuccesssfully for about a week to split a block of text into spans of words or letters, I finally followed the KISS rule and made something work. Originally, I was trying to recurse thr ....... read more
17 days ago
New month means new appearance

Hi dojoers, I would like to introduce you a new page for GFX 2.0... Now the new page focuses on the display of the canvas (it is located in the middle of the page and it is very big). How about the ot ....... read more
20 days ago
DnD Form Editor: Export works

Last week before getting sick, I worked on making it possible to export the created form. I've been procrastinating on this part of the app for a while because I was stumped on how to make it easy to ....... read more
21 days ago
DnD Editor Update: Grid Wars

This week I've been trying to integrate the GridContainer into the form creator, so users can create forms with multiple columns. Unfortunately, it hasn't been an easy drop-in replacement, and I've di ....... read more
Sun,
20 Jul 2008
New feature!

Hola dojoers, Recently, GFX 2.0 got new important feature! It is called LoaderSystem. As name describes, it will load external data format (especially graphic markup language such as OBJ file)... Anyo ....... read more
Tue,
15 Jul 2008
Two New Effects, New Direction

Since this is supposed to be the "Midterm Evaluation Period" and "Coding Phase II" starts on Tuesday, I've been taking it easy this past week. However, I haven't completely stopped working on my proje ....... read more
Sun,
13 Jul 2008
GFX 2.0 Implementation Overview

Hi dojoers, As mid evaluation comes, I am prepared myself with a document to give brief explanation about my implementation. It is provided class diagram, sequence diagram, some explanation for each c ....... read more
Wed,
09 Jul 2008
Shear Effect, Verbose Demo Page

Since my last update, I've made the demo page more verbose and created a "shear" effect that, once again, splits the element into rows and/or columns and slides them in alternating directions, with an ....... read more
Mon,
07 Jul 2008
Markdown parser progressing

I continue working on Markdown parser and for now it already supports:
span elements (bold, italic, inline images links and code) settext and atx headers code blocks blockquotes, partly supported f ....... read more
Sun,
06 Jul 2008
Disintegrate Effect

With the successful completion of the explode effect, I decided to build on the code used to split the node into pieces. I split the code in half and thus created a new generic function, dojox.fx._spl ....... read more
Sat,
05 Jul 2008
DnD Form Editor Progress

I missed my update last week, so this post actually covers the past two weeks. Rewrite with dijit._Widget One of the first things Peter mentioned after my initial commits was that my code was not ver ....... read more
Fri,
04 Jul 2008
GFX 2.0 Analysis document

Hi dojoers, I am thinking to put my analysis document for GFX 2.0 (this document has been updating from the first time discussion with my mentor Mr.Eugene Lazutkin). You can read the document to know ....... read more
Thu,
03 Jul 2008
Explode Effect

I created a nice animation effect that splits the element into an arbitrary number of rows and columns, then sends them flying away from the element's center. The user can specify whether or not the p ....... read more
Wed,
02 Jul 2008
Welcome Opera GFX 2.0

Hi dojoers, Finally, after bugging around with algorithm to change Quaternion to Euler rotation system... The Opera implementation for GFX 2.0 is out... It is around 90% though (I need mathematician w ....... read more
Tue,
01 Jul 2008
New Realtime Demo! Very exciting!

Hi dojoers, There we go! A new demo page, it has realtime script execution, so you can play around with the library. Notice that, I put some predefined script already as example script... You can chan ....... read more
Wed,
25 Jun 2008
animation.reverse()

I've been playing around with the idea of a user-friendly way to make a toggle-able animation, meaning the user creates a single animation object, and when that object is played, the animation either ....... read more
Wed,
25 Jun 2008
Delay in markup previews project

There was a delay in my project, I didn't do much last week - there were final exams in the university and I had to prepare well. Now, when I finally finished this term, I can concentrate on the proje ....... read more
Sun,
22 Jun 2008
Bridge of Floss

Wow, it's been two weeks since my last blog. I'll be sure to update this regularly from now on. I've been experimenting with a method to solve the "stale values" bug in sizeTo but when I realized that ....... read more
Sun,
22 Jun 2008
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